Debug
Win32
Release
Win32
{D01B312C-85FE-45E9-BDCE-E75226D42D4D}
Ddbug
Win32Proj
DynamicLibrary
NotSet
true
DynamicLibrary
false
NotSet
<_ProjectFileVersion>10.0.40219.1
$(SolutionDir)$(Configuration)\
$(Configuration)\
true
$(SolutionDir)$(Configuration)\
$(Configuration)\
true
AllRules.ruleset
AllRules.ruleset
Disabled
%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
true
Sync
EnableFastChecks
MultiThreadedDebug
false
true
Use
Somplayer.pch.h
TurnOffAllWarnings
ProgramDatabase
0x0411
$(OutDir)Somplayer.dll
Somplayer.def
%(DelayLoadDLLs)
true
Windows
true
MachineX86
copy /y "$(OutDir)Somplayer.dll" "$(SOM_SVN)\tool\Somplayer.dll"
MaxSpeed
AnySuitable
true
Speed
true
true
%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)
true
Sync
MultiThreaded
StreamingSIMDExtensions2
Precise
false
true
Use
Somplayer.pch.h
Level1
0x0411
$(OutDir)Somplayer.dll
1.0.1
Somplayer.def
Sompaste.dll;%(DelayLoadDLLs)
false
Windows
false
true
true
MachineX86
copy /y "$(OutDir)Somplayer.dll" "Z:\Transfers\Sword of Moonlight\tool\Somplayer.dll"
true
Create
swordofmoonlight.h
$(IntDir)somlib.pch
Create
swordofmoonlight.h
$(IntDir)somlib.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Somtexture.pch.h
$(IntDir)Somtexture.pch
Create
Somtexture.pch.h
$(IntDir)Somtexture.pch
Create
Somtexture.pch.h
$(IntDir)Somtexture.pch
Create
Somplayer.pch.h
Create
Somplayer.pch.h
Document
true
Document
true